

The icon next to the Unlock button allows you to toggle between showing the in-game camera view or the level editor view. The camera will remain where it was positioned when you unlocked it. To unlock the Camera, click the Unlock button. While you fly around the level, the Camera's position will move along with your movement allowing you to get an idea of the perspective the camera will take during gameplay. You can now move around the Viewport using the WASD keys while holding the Left or Right Mouse Button down. With the Camera selected in the level, right-click on it, then from the context menu select Pilot 'CameraActor'.

You can take a First Person perspective from the Camera's Point of View by locking the Viewport to the Camera Actor and entering Pilot mode. Now that you have completed the level setup, you can place the BP_ExampleCameraActor in the level to get a better idea of the view the player will have once they overlap the trigger volume.
